Location Scouting
Hunting for locations was quite simple, and it's concerning that my school had so many locations that created a sense of fear, particularly the area where the wall painting was left incomplete, suggesting that something terrible occurred but no one completed it. When I noticed the basketball net swinging in the wind, I thought it was a natural movement. Since we couldn't replicate it perfectly, we changed it so that it begins at a canted angle and moves in the direction of static to create the illusion of inverted perspective. However, I hope we achieved that.
Later, the insert shots were actually a lot of fun to do because we discovered the park that was once part of my school but had been left in such bad shape. While we were on the grounds where all the physical activities take place, we heard the dogs barking and howling nearby, which was recorded and, to be honest, sounded like a howl for help when the footage was playing.
We initially intended to play the game in an empty classroom, as I mentioned in the last blog post, but it didn't quite work out as planned. We went in search of a space that would be sufficiently dark for "Ethan" to be present. Only one room was adequately dark, and it made some sense that it was at the top of the building, as is typical in movies.
Conveniently, it was also near the locker where the main character approaches the restricted floor after hearing the "gossipers," one of whom is yours truly.
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